MODM700.MSG Nov. 4, 1984 NOTE: This program when assembled is 73 sectors long. Use this figure when merging the appropriate overlay file for your computer via DDT, etc. (Most of the overlays were written when MDM7xx.COM was only 66 sectors and the example included in each says to store 66 sectors.) For MODM700 use: B>SAVE 73 MODM700.COM NOTE: Use M7FNK.COM to easily and quickly change any of the 10 function key assignments. You can read the M7FNK.DOC file for additional information. (by Sigi Kluger.) The log-on key (CTL-L can be changed in the overlay. NOTE: M7LIB.COM is a rapid and surprisingly easy way to quickly change any entries in the phone number library. See M7LIB.DOC if instructions are needed. M7NM-6.ASM is necessary for setting or altering numbers for 'SPRINT', 'MCI', etc. It would also be better if making a lot of changes such as adding or deleting '1-' required for long distance dialing in some areas. NOTE: If using the phone number overlay to change the phone library numbers, be sure to use: M7NM-6.ASM The phone number library contains 36 numbers (A-Z plus 0-9) Most users will not need the lengthy (158k) source code at all. Just get MODM700.COM and then check one of the associated over- lay programs to obtain the overlay for your particular computer. Merge that with MODM700.COM according to the instructions near the start of the overlay file, using DDT.COM, etc. (See above note relative to saving 73 sectors. STAT.COM would then show 146 records for 20k.) The following bytes can be changed easily with DDT, then SAVE 73 0DFEH - HEXSHOW 00 = do not show hex record count FF = show both hex and decimal count 0DFFH - SAVSIZ 20 = 4k file transfer buffer size (see table below for other options) 0E00H - NUMBLIB (start of telephone number library) To change the file transfer buffer size via DDT, change byte 0DFFH: 20 (hex) = 32 records = 4k 40 (hex) = 64 records = 8K 60 (hex) = 96 records = 12k 80 (hex) = 128 records = 16k (Use the largest value that does not give errors during file tranfers when the disk activates. You have about 10 seconds before a timeout error would occur. 8" systems can easily handle 16k per transfer in 3-4-5 seconds. 5-1/4" systems are usually much slower. In that case try 8k or 12k. Default is set for 4k as that is known to work satisfactorily on all disk systems.) --end--