WORLDBR.BAS WORLDBR is a program designed to build solar systems with planets which could support humaniod life forms, which is a great aid to science fiction writers, although it can be used as a game. The program was written by Stephen Kimmel and appeared in the June 1983 issue of Creative Computing Magazine. In the a later issue he stated that he has an updated, enhanced listing available, but whether he still supports the program is anyone's guest. His address is (unless he's moved since publication) is 4756 S. Irvington Place, Tulsa, Oklahoma 74135. I keyed in the program, incorporating the modifications that appeared in the magazine a few months later, and configured it for Kaypros. The program is based on the 1970 edition of Habitable Planets For Man by Stephen Dole and Isaac Asimov, and How to Build a Planet by Poul Anderson. No knowledge of astronomy is necessary to use the program. The first question the program asks is about the star desired. You are given a choice of using stars already known to the program, or choosing one of your own. To use a star not already in the program, you enter the absolute magnitude of the star or its spectral class. Now don't panic--the absolute magnitude of the star is a decimal number indicating how many times brighter the star is than our own sun. For best results enter a .9 to 1.5. The spectral class refers to the star's location on the HR diagram, a combination of a letter and a number. In descending order, from hot stars to cool stars, the classes are O, B, A, F, G, K, or M, combined with 1, 2, 3, 4, 5, 6, 7, or 8, with our sun usually referred to as G3 or G2. The program will respond with data about the star's lifetime. You are then asked how much of this lifetime has passed. The program will then tell you the star's brightness, mass and temperature, along with its possibility of supporting planets bearing life. The next section deals with your selection of the life-bearing planet. You are then asked questions about the temperature (in fahrenheit, thankfully!) that you want the your planet to have, surface gravity in relationship to earth's, size (diameter) in relationship to earth's, and orbit eccentricity. Be careful with the eccentricity, as it is NOT relative to earth's; an eccentricity of 1 will send your planet crashing into the sun at its closest approach. For best results, use the figure quoted for earth, or a lower one. You are then asked for the number of degrees the planet tilts on its axis (away from perfectly upright); some tilt is desirable, to prevent the equator from being too hot to be habitable, and 90 degrees is the programmed limit. The next segment deals with the planet's moons, which determine the length of its day. You may select up to ten moons, and then are asked to supply the masses and orbits, based on units of our moon. When this is completed, the program will give you temperature ranges for your planet in summer, winter and average, length of day and year, orbit in relationship to earth's, data about the moon system, and go on to describe the possible lifeforms on the planets surface. If your planet doesn't meet your needs, you can build another or go on to add up to fourteen more planets to your system, although unfortunately with these additional planets you are limited to inputing only the mass and distance from the sun. You are given a table of our solar system as a guideline. Error trapping is the best I've seen in any program. It will not allow you to put a moon or planet too close to another or the sun, where the forces of gravity would crush it, or so far that it would drift away. For anyone not familiar with basic programs, sweep the program onto your Mbasic disk, call for MBASIC at the command line. At the ok type RUN "WORLDBR" carriage return. After exiting the program, type SYSTEM to get back to CP/M. It shouldn't be necessary to do a save function unless you've tinkered with the source code, and if you do it with Wordstar in the non-document mode, not even then. Have fun! For further reference, I kept a copy of the original article, or you can find it in the UCLA engineering Math Science Library on the eighth floor of Boelter Hall. The main branch of the Santa Monica Public Library has a copy of the first edition of the Dole-Asimov book, copyright 1964. -Karen Hedlund, Feb. 3, 1986 (213) 394-6523